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Espresso card, a coffee-brown die and a cream one, with a caramel accent. It is the only brown theme of the sixteen and the warmest dark card in the set — the third darkest overall at 0.013, yet it never reads as black, because there is enough red in the brown to keep it alive under a photo. If Noir is a jewellery box and Casino is a card table, this one is a bar at closing time.
Edit this dice game →Opens the studio on this theme. No account needed to build it — create a free one to save it and get your own shareable link.
Card #2B1B0E, faces #6B4A2E and #F6EDE1, accent #C79A5E. Worst-case face text is 7.9:1, eighth lowest of the sixteen and clear of the AA floor. The cream face reaches 16.2 and the gap between the two is 8.3 — mid-table. The brown face takes white ink; the cream one takes dark.
Warm, low-light photos — lamplight, golden hour, anything with amber in it. This is the dark theme that is kindest to a photograph, because the card shares a temperature with skin tones instead of contrasting against them the way Neon and Ocean do. Cool blue-lit photos are the one thing that looks wrong on it.
Evening posts and anything with a slow, intimate framing. The caramel accent is bright enough to carry the footer line at thumbnail size, which matters because the card itself is nearly black and will otherwise read as a dark rectangle in a feed. It is also the warmest dark card in the set by temperature rather than by measurement: the #C79A5E accent is the only element on it with any real brightness, which is why the badge and the footer carry so much of the layout here.
Put the longer list on the cream die at 16.2:1. The brown face is perfectly readable at 7.9:1 but it is the darker of the two, and long text there shrinks faster than it does on cream.
No. You can build one, roll it and download it without signing in. An account is what gets you a saved, shareable link of your own and keeps your games so you can edit them later.
Two dice turn twelve lines of typing into thirty-six outcomes, and they read as a sentence -- what, then how long. If you would rather have a single die with six prizes, the studio switches to one die and the card lays itself out for it.
No. Everything is drawn in your own browser while you work. A photo only leaves your device if you save the game to your account, which is what puts it on your shared link for fans to see.
The watermark comes off every download and off the link you share. Building, rolling and sharing are free either way -- $5 for a single clean download, or $7 a month or $49 a year for unlimited.
This one. Latte is the third darkest card in the set at 0.013 relative luminance, but it is warm rather than neutral, so skin tones sit on it instead of standing off it. Noir at 0.003 and Neon at 0.006 are darker and both need a photo with its own light source to work.
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